Interstellar Planet-Ship Adventures: 
The Search for... $@#% Aliens!!!!!!

How to Play

You're on a tiny, floating planet, attempting to cross the galaxy. The object of the game is to fill the distance bar. That is only possible if there is a captain, and he is manning the wheel. Along the way, different a few obstacles will try to stop you. Progressively more obstacles will try to stop you as you get closer to your goal.
Basics:
Controls - The controls are as follows:
	- Left mouse button - Select/deselect unit. Only one unit can be selected at a time.
	- Right mouse button - If youth is selected, and mouse is over it, start training 	 		selected youth.
	- 1-7 - Place building.
	- M - Toggle music.
Necessities - A few things to keep in mind:
	- You NEED farmers. And they NEED to be at the farm as often as possible. Food will 	go quickly with a decent sized population. The more farmers, the more food is being 	grown/harvested/processed/blah.
	- You NEED militia. Without them, aliens will slaughter your citizens.
	- You NEED scientists. Without them, the plague will kill off your citizens.
	- You NEED citizens. Without them, you can't increase the population.
	- You NEED a captain. Without him, you can't progress.
Units:
Basics - All units must sleep at some point. They will go to a house to do so. Try to keep paths between them and houses clear because of this. The AI are a bit slow and can easily get stuck on a house for the rest of the game. You will also have to manually move them back to their original post.
Each unit has between 5 and 15 health, depending.
 Citizen - Can use brothel to increase population.
 Youth - Can be trained to do anything. If they're at a building, and you right-click, they'll start training. Once the training is finished, they'll become the unit associated with the building, as follows:
	- House - Citizen
	- Hospital - Doctor
	- Barracks - Militia
	- Research Lab - Scientist
	- Farm - Farmer
	- Captain's Wheel - Captain
 Captain - Can use Captain's Wheel. Pilots the planet. Necessary to make any progress.
 Doctor - Can heal others and cure them of plague if they have it.
 Farmer - Can use the farm. Increases food reserves.
 Militia - Fights aliens. Has 10 ammo. When he runs out, he has to return to the barracks to get more.
 Scientist - Cleans up plague. Only unit to not be affected by plague.
Enemies:
 Asteroid - Instantly kills anything it hits. Creates a random number of plague spots.
 Alien - Shoots at the nearest friendly unit.
 Plague - Curses anyone who touches it (besides scientists and aliens) with a plague.